28 research outputs found

    Social telemedia: the relationship between social information and networked media

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    Social telemedia is a cross-breeding of social networks and networked media that allows users to capture and share live events collaboratively on mobile devices

    Collective User Experience: Community-driven Story Co-authoring in Live Events

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    Audio-visual narratives are becoming the most popular medium for information sharing and social storytelling around a live event. This paper explores the collective experience of users of an online creative storytelling ecosystem. The system provides an ideal platform to study community-driven story co-authoring helped by social networks and networked media, as highlighted in an eventbased user experiment

    STEER: Exploring the dynamic relationship between social information and networked media through experimentation

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    With the growing popularity of social networks, online video services and smart phones, the traditional content consumers are becoming the editors and broadcasters of their own stories. Within the EU FP7 project STEER, project partners have developed a novel system of new algorithms and toolsets that extract and analyse social informatics generated by social networks. Combined with advanced networking technologies, the platform creates services that offer more personalized and accurate content discovery and retrieval services. The STEER system has been deployed in multiple geographical locations during live social events such as the 2014 Winter Olympics. Our use case experiments demonstrate the feasibility and efficiency of the underlying technologies

    Impact of Social Media on TV Content Consumption: New Market Strategies, Scenarios and Trends

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    The mass adoption of Social Media together with the proliferation and widely usage of multi-connected companion devices have tremendously transformed the TV/video consumption paradigm, opening the door to a new range of possibilities. This Special Issue has aimed at analyzing, from different point of views, the impact of Social Media and social interaction tools on the TV/video consumption area. The targeted topics of this Special Issue and a general overview of the accepted articles are provided in this Guest Editorial

    Experiencing virtual reality together: Social VR use case study

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    As Virtual Reality (VR) applications gain more momentum recently, the social and communication aspects of VR experiences become more relevant. In this paper, we present some initial results of understanding the type of applications and factors that user

    STEER: D2.2 STEER requirements and experimental environment architecture

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    STEER develops around the concept of innovative social and network-aware media distribution architecture that:*coordinates the effective sharing of media and networking resources among participating users, ensuring scalability, stability and network friendliness,*exploits features and capabilities of modern home gateways, such as caching and transcoding, to limit the cost of media distribution through resource sharing, dynamically adapting media exchanges to the capacity of the underlying networks, reducing service discontinuities and improving the overall Quality of Experience of the customer, and*makes the best usage of information about media object geographic location, social relationships and media object dynamics (e.g., popularity changes) to offer an efficient and personalized social-aware search and recommendation functionality.This document provides a detailed view of the STEER architecture, through the definition of its functional components, their purpose, mutual interactions and the applications that the project plans to develop with them.The document is organized as follows:*Section 1 delineates the structure of the document and the underlying rationale*Section 2 analyses the objectives that the STEER architectures tries to fulfil, expressed as system-level requirements affecting end users behaviour, user devices, home gateways, involved service providers, and STEER applications*Section 3 shows how STEER provides a way of organizing the wide range of raw information collected across various social media networks into a number of complementary, structured databases (or ‘graphs’) whose manipulation allows to achieve a deeper insight of the mutual relationships among user, events and data aggregates. This in turn sets the foundations for optimizing features such as recommendation, caching and media distribution.*Section 4 introduces a short but holistic view of the STEER architectural components and their main interactions*Section 5 describes the STEER components in more detail, explaining their purpose, their functionalities and the research objectives that motivate their usage, with relationship to the requirements set in Section 2.*Section 6 and Section 7 describe how specific STEER components are exploited to implement the STEER Augmented Live Broadcast and Storytelling applications, respectively, and the way they address the use cases described in Deliverable D2.1. The user interfaces for both applications has been defined in Deliverable D2.3
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